In Rubble Town Rumble, you play as Angus the Dwarfslayer, who has traveled to Rubbletown on some non-descript journey and went a little overboard on the drinking.
Now all the dwarves there are sober and infuriated. Kick, slash, and destroy your way through these beardy foes!
This was the final project for my 3D Game Development class, on a team of 5. I was the:
- Producer, responsible for keeping everyone, and the project as a whole on track
- Programmer, primarily responsible for the Player Controller and Shop
- Game Designer, where I created the original premise, and designed many of the game's systems
- 3D Modeller, for the Player's Shield
- UI Designer, creating the layout and functionality of the HUD, pause menu, and main menu
A VR version was developed as the final project for my Virtual Reality Development class, on a team of 2. I was the:
- Producer, delegating tasks and responsiblities
- Programmer, responsible for porting and recreating much of the game's systems, primarily the Player Controller, adding physics to objects and weaponry, and the shop